To cut a long story short: we’re mobile games developers. One of the biggest in Poland. With years of experience in putting a smile on millions of players’ faces worldwide. We live and breathe free-2-play games. We create games that simulate the most popular outdoor hobbies – it’s our bread and butter.
In the hearts of our company pros, there’s always a desire for development and aspiration. That’s why we like to participate in conferences, workshops, and courses. One day as an auditor, the next a lecturer, we strive to gather and share knowledge. We have our own initiatives such as Community of Practice and TSG Class, but we also learn and share our knowledge at conferences, workshops, and courses. And the best thing about it is we get to spend quality time in great company.
We live our company life to the fullest, and we love it. To us, every little moment worth celebrating deserves celebration big time. Be it a new employee’s first day at work, a workmate’s anniversary or the birthday of someone’s dog – we’re on it! We collect moments and memories. They’re priceless.
We enjoy having fun together, and everyone can join in, regardless of whether it is a game of table football or a bike challenge.
As there is always something going on in our offices, we don’t know the meaning of boredom!
Being a part of our team just feels great!
Game Industry Conference 2019 was a blast! Thousands of people, hundreds of inspiring talks, and lots of fun – all of this happened in just 3 days. We can't wait for the next offline edition of #GiC, and in the meantime, watch our recap of the 2019 edition.
OUR ROAD MAP.
Ten Square Games was born in 2011 in Wrocław, Poland. The first mission was to experiment with unique 3D game ideas targeted at the social web. Our childhood was short as we rapidly grew to a large company with two studios and millions of active players worldwide. We are amazed but happy that it all happened so fast :)
Ten Square Games is founded.
Let’s Fish is born (we’ve already mentioned our very brief childhood:) )
Our first-born becomes famous with millions of players worldwide. Its parents are bursting with pride and joy.
Let’s Fish launches on mobile devices, reaching many new players.
The Game Factory Model is launched along with new games.
The Game Factory starts to bring in revenue.
Fishing Clash is born, and the Mango team is established to start developing new products.
Ten Square Games enters the Stock Exchange Market.
Hunting Clash is born – the aim is to create realistic animation to deliver unforgettable adventures.
A new studio opens in Warsaw! Three new games are globally launched: Wild Hunt, Solitales, and Flip This House.
Future in progress...
... WHAT NEXT?
TSG continues to expand. We’re developing mobile 3D simulation hobby games for all those who seek an unforgettable experience without leaving their home :) Fishing, hunting, or other hobbies? It doesn’t matter as we’re on it! We have our games available on all major social platforms, a network of partner sites, as well as on Google Play, App Store, Huawei and Microsoft Store. We’re growing fast and taking pride in being a team of game development enthusiasts who create a challenging work environment open to anybody genuinely passionate about social entertainment.
WE VALUE OUR VALUES.
TSG values shape the attitude to our work, games and self-development. They have evolved with us as the company grew, and we were learning from our experiences. We believe this is the key to our success.
Dare to explore.
Have passion and courage. Fish out the best opportunities using data and judgement. Learn from mistakes.
Spread the wings of creativity, be responsible and resourceful. It's the key to success.
Work, learn and have fun! Always go the extra mile for our players and colleagues.
Roll with things. Be brave and act on the spot. Change as the business changes.
Be transparent, open-minded and honest. It's how we build our team.
We think that sharing knowledge is crucial. So, we came up with a series of online classes that shed some light on the game development industry. You can learn how to become a game designer, 2D and 3D artist and much, much more. If you’d like to kickstart your career but don’t know how to go about it, we’re here to help!
TSG experts don’t hesitate when they are asked to be mentors at universities, game jams, and game dev competitions. We are incredibly active as university lecturers and conference speakers – follow our social media channels so that you don’t miss the opportunity to meet us.
FIFTY-FIFTY GAME JAM
According to recent research, the game development industry is staffed mainly by men. So, why not try and engage more women to hop on board? The Fifty-Fifty Game Jam does exactly that. It promotes game dev among women.
Oh, and off the topic: have you ever wondered how much time a team needs to develop a game? A year? Six months, or maybe longer? No, no, no – it’s just 48 hours!
Yes, we can say it out loud – we have achieved success, but it would not be complete if it weren’t for the fact that we can support others through it.
We support numerous charity initiatives, including Wielka Orkiestra Świątecznej Pomocy, Pajacyk, the Mam Marzenie Foundation, and many, many others. We engage our forces and resources in initiatives such as Tech to the Rescue, and we help hospitals in the time of the pandemic. We also support local businesses so that they can continue working to survive in difficult times. Recently, we have become members of the United Nations Global Compact initiative.
A vital element of our CSR actions is the activity of our employees. We regularly organize campaigns in which they raise funds for charity organizations, including the Animal Care Society or the Wrocław Hospice for Children. Our employees also enthusiastically engage in helping others, for example, during the annual collection as part of the Szlachetna Paczka charity initiative.
Don’t be an NPC
be the hero of your own career. Play the main part.