News.

Author: Ten Square Games

03 Apr 23

Crystal Canvas Rookies: Our Contest for Emerging Artists

Fostering young talents is one of the aspects of our core value of #GrowTogether. After…

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30 Mar 23

UA in the Age of AI

Serhii Hrytsiuk started off his video game industry career as a Frontend Developer, but eventually,…

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06 Mar 23

The Rise of AI: How Ten Square Games is Adapting to a New Reality

All images in this article have been generated using MidJourney. After a few years of…

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02 Feb 23

A Whole New World: Ten Square Games Relocation Stories

Anyone who has ever moved countries, be it for a job, for school, or for…

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03 Jan 23

#TSGExplorers — A Conversation About Internal Mobility

#GrowTogether and #DareToExplore are two of our core values at Ten Square Games, with good…

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20 Dec 22

The Brain Behind the Game – Meet the Business Intelligence Team

Data & Analytics is one of the fastest-growing fields worldwide. This, of course, isn’t a…

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14 Dec 22

Who are our Fishing Masters? Meet the Argonauts

The Argonauts are a unique team in that they’re mostly based outside of Wrocław, with…

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29 Nov 22

Ten Square Gamers: How Bartłomiej Piątkiewicz tackles localization challenges

At Ten Square Games, we don’t just make games; we live them. We’re a bunch…

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23 Nov 22

Spooky Season — Celebrating Halloween, TSG Style

As winter slowly approaches, we’ll take a look a few weeks back to see how…

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17 Nov 22

Grow(th) Together – The Secrets of TSG’s Marketing Team

The Growth Team is focused on expanding our user base by acquiring valuable, engaged players…

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14 Oct 22

Creating ever-lasting fun — as told by Game Designers

A few weeks ago, we sat down with Chanaka da Silva and Miloš Doroški, two…

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11 Oct 22

Let the Hunt Begin—Meet the Hunting Clash Team

Hunting Clash is one of our newer products, as it launched in 2020. It is…

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03 Oct 22

Zesty Zombies—Meet the Undead Clash Team

The Undead Clash is an international team that counts almost 40 people. When creating the…

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12 Sep 22

How TSG turned hobby games into profits – an interview with Wojciech Gattner

Our first fishing simulator, Let’s Fish, started its journey on the Polish social media platform…

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08 Sep 22

Save the Oder event in Fishing Clash to rebuild river’s ecosystem

In August, the Oder, the second largest Polish river, which also passes through Czechia and…

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07 Sep 22

A gateway to a gaming industry career? Internships at TSG

One of our 5 core values is #GrowTogether. It’s a value that drives our everyday…

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01 Sep 22

Meet the Evergreen Team (taking care of Wild Hunt and Let’s Fish)

Let's Fish was the first smash hit of Ten Square Games. Released in 2012, the…

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01 Sep 22

With their heads in the clouds

Airline Commander is a flight simulator produced by Rortos. The reins of the game’s production…

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09 Aug 22

TSG Mind Gym: Building Good Mental Health Habits

Mental health challenges have been on the rise ever since the pandemic started and are…

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27 Jul 22

The Art of Fishing Clash

Fishing Clash isn't just our flagship game; it's a big artistic endeavor for our art…

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27 Jul 22

Our Commitment to Carbon Neutrality

We believe that statements aren’t enough when committing to the environment — we believe that…

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25 Jul 22

Inclusive language in video games: Unnecessary bother or the key to success?

In today's world of the gaming industry, a question about the importance of inclusive language…

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13 Jul 22

When does intuition turn into certainty? How to develop your game using research

How to ensure that players come back to us? That is one of the oldest…

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04 Jul 22

2022 Eco League – Sustainable habits and planting trees

UNESCO’s 2020 The World in 2030 survey found that 67% of the 15,000 people surveyed…

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Boost Week 2022
15 Jun 22

Gamification, knowledge and fun! The summary of Boost Week 2022

Between May 9th and May 15th, the entire Ten Square Games team was able to…

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06 Jun 22

Jamming for the Environment. Hunting Clash for the Green Game Jam

Driving eco-awareness isn’t always about lecturing, sometimes it’s about having fun! That’s why we were…

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24 May 22

Meet our Services Team aka the “best experience” team

“Services” is a broad name for a group of seven sub-teams: Support, VIP, Quality Assurance,…

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24 May 22

What’s the bait?

Fishing Clash is our flagship title, and we wouldn't exaggerate to call ourselves a leader…

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23 May 22

Ten Square Games Results for Q1 2022

In Q1 2022, the consolidated bookings from Ten Square Games Group Users amounted to 142.6M…

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29 Apr 22

The proper mix of creativity with analytics – mobile games marketing

What led Selina Springvloet-Dubbeld, TSG’s Head of Growth, to the gaming industry? She claims that…

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26 Apr 22

UFOs at a Fishery: How to Engage Players Through In-game Events

Have you ever seen a Viking-fish? How about a Black Hole Fish? No? Alright? How…

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15 Apr 22

Ten Square Games will have players clean up the Amazon to celebrate Earth Day

Last year, Fishing Clash players celebrated World Water Day by fishing for extinct species, with…

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07 Apr 22

#StandWithUkraine – how TSG supports Ukraine

The war in Ukraine has been an extreme challenge for the entire world. It also…

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31 Mar 22

Ten Square Games in 2021 – stable bookings and consistent strategy execution

Stable bookings, consistent product diversification, as well as new companies and teams in the group…

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Agnieszka Besz
28 Mar 22

The glue between design and feature – frontend development

Did you ever hear about the rule saying that "the last 20% of the game…

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23 Mar 22

Gaming is definitely my cup of tea – Alicja Skałacka, Art Lead

Hi, I’m Alicja and I’m an art lead at TSG. I’d like to tell you…

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