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24 May 22

What’s the bait?

Fishing Clash is our flagship title, and we wouldn't exaggerate to call ourselves a leader…

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23 Mar 22

Gaming is definitely my cup of tea – Alicja Skałacka, Art Lead

Hi, I’m Alicja and I’m an art lead at TSG. I’d like to tell you…

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04 Jan 22

500 Strong: scaling up from a tiny office to 5 studios

Ten Square Games ended 2019 with two hundred employees on board. In 2020, we managed…

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08 Dec 21

Challenges and opportunities in game development

Is working as a developer in the gamedev sector different from working in other branches…

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15 Nov 21

Passion for excellence – meet our recruitment team

A recruitment team is the face of every company. They are your first point of…

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18 Oct 21

Delivery process from vision to production

As an Agile Coach, I am on a mission to make the company more agile…

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31 Aug 21

From one big idea to an even bigger party: how we took over Croatia (for 3 days)

The story of Ten Square Games may sound like a fairy tale: from a 10…

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Alex Balińska from Hunting Clash Team
13 May 21

Creating games people love: the art of small steps

Have you ever wondered how mobile games are created? Which skills and what mindsets drive…

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