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Agnieszka Besz
28 Mar 22

The glue between design and feature – frontend development

Did you ever hear about the rule saying that "the last 20% of the game…

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23 Mar 22

Gaming is definitely my cup of tea – Alicja Skałacka, Art Lead

Hi, I’m Alicja and I’m an art lead at TSG. I’d like to tell you…

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15 Feb 22

From one-man army to the leader of a team of 50

The best adventures usually have a twist, and Grzegorz Gieczyk’s road to becoming our Head…

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08 Feb 22

The challenge of video games localization

“Translation is about replacing words with their equivalents, you just need to know the language”…

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26 Jan 22

How to become a contest-winning game developer in 3 months? Read Adam’s story

Should gaming be friendly to developers from other segments? What should a developer with experience…

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18 Jan 22

The passion that leads to a dream job

The gaming industry is considered to be a part of the broadly defined  IT industry,…

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04 Jan 22

500 Strong: scaling up from a tiny office to 5 studios

Ten Square Games ended 2019 with two hundred employees on board. In 2020, we managed…

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20 Dec 21

10 lessons for TSG’s 10th anniversary

From a Lower-Silesian startup in 2011, through the Warsaw Stock Exchange, all the way to…

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